
Original soundtrack
Firekeeper
Fingerpicked guitar, cello, harmonium and piano for the fire; bowed metal and scraped strings for VERDANT. The soundtrack of DotLabs’ survival game, track by track.
Our “Music Production” section is the creative excellence of our game studio, now widened to embrace the world of music production at large. The art of writing soundtracks that are involving and original is at the centre of our work, and we are committed to music that not only enriches the game experience but also stands out in the contemporary music scene.
Beyond video games, our music ranges over soundtracks for films, adverts, podcasts and multimedia projects. Every composition is unique and shaped to capture the essence of the project it is made for, for a deep and memorable emotional impact.
Two albums, one per game: Firekeeper’s soundtrack and Ethernal Drifters’. The whole tracklist and the player are on each album’s page.

Original soundtrack
Fingerpicked guitar, cello, harmonium and piano for the fire; bowed metal and scraped strings for VERDANT. The soundtrack of DotLabs’ survival game, track by track.

Original soundtrack
Harp and strings for the Home, brass and percussion for battle, organ and choir for the bosses: the orchestral soundtrack of the JRPG of Asteria, track by track.

The song “Estate” is meant as a hymn to the joy and light-heartedness of summer holidays. With a lively rhythm and words that evoke images of paradise beaches, breathtaking adventures and endless parties, the song captures the freedom and passion summer brings. Sunglasses, bikinis and laughter in the sun become the symbols of a time when every moment is precious and every day is a chance to live to the full.